It has been a year since the launch of Forza Horizon 5, a year in which it has reached the figure of 20 million players, something unthinkable for a driving title, although understandable with the tremendous quality that it exudes. But above all, where it stands out at first glance is visually, where it shows off a spectacular nature that stands out on PC and Xbox Series X like no other title.
We recently saw how an update for the PC version of Forza Horizon 5 activated the possibility of choosing TAA (Temporal Anti-aliasing) smoothing, instead of the more widespread MSAA (Multi-sampling Anti-aliasing), which offers lower quality . Perhaps for this reason, as Digital Foundry member Alex Battaglia comments, it makes more sense that it has been done to add DLSS 3 support.
Forza Horizon 5 adapted to the new RTX 4000
It's not official yet, but in the performance chart that was shown at the presentation of the new Nvidia RTX, it appeared, among other games like Microsoft Flight Simulator, Forza Horizon 5, demonstrating the performance gain of an RTX 4090 at 8K with the quality in Ultra, which went from about 60 fps to 95 fps when activating the advantages provided by the new DLSS 3.
Of course, these instructions can also be used by all users with cards from the RTX 3000 series and even RTX2000, with DLSS 2.0 support, so you can expect better performance when the game update is confirmed by Playground Games.
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